ART ONE
THE SOFTWARE PROCESS
CHAPTER 2
Process Models
CHAPTER 3
Agile Development
PART TWO
MODELING
CHAPTER 4
Principles that Guide Practice
CHAPTER 5
Understanding Requirements
CHAPTER 6
Requirements Modeling: Scenarios, Information, and Analysis Classes
CHAPTER 7
Requirements Modeling: Flow, Behavior, Patterns, and WebApps
CHAPTER 8
Design Concepts
CHAPTER 9
Architectural Design
CHAPTER 10
Component-Level Design
CHAPTER 11
User Interface Design
CHAPTER 12
Pattern-Based Design
CHAPTER 13
WebApp Design
PART THREE
QUALITY MANAGEMENT
CHAPTER 14
Quality Concepts
CHAPTER 15
Review Techniques
CHAPTER 16
Software Quality Assurance
CHAPTER 17
Software Testing Strategies
CHAPTER 18
Testing Conventional Applications
CHAPTER 19
Testing Object-Oriented Applications
CHAPTER 20
Testing Web Applications
CHAPTER 21
Formal Modeling and Verification
CHAPTER 22
Software Configuration Management
CHAPTER 23
Product Metrics
PART FOUR
MANAGING SOFTWARE PROJECTS
CHAPTER 24
Project Management Concepts
CHAPTER 25
Process and Project Metrics
CHAPTER 26
Estimation for Software Projects
CHAPTER 27
Project Scheduling
CHAPTER 28
Risk Management
CHAPTER 29
Maintenance and Reengineering
PART FIVE
ADVANCED TOPICS 785
CHAPTER 30
Software Process Improvement
CHAPTER 31
Emerging Trends in Software Engineering
CHAPTER 32
Concluding Comments
APPENDIX 1
An Introduction to UML
APPENDIX 2
Object-Oriented Concepts
REFERENCES
INDEX
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